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Thread: Trapped Dead - tactical zombie game

  1. #1
    Rising Eyebiter's Avatar
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    Trapped Dead - tactical zombie game



    Beware the beast, man, for he is the Devil's pawn. Alone among God's primates, he kills for sport or lust or greed. Yea, he will murder his brother to possess his brother's land. Let him not breed in great numbers, for he will make a desert of his home and yours. Shun him, drive him back into his jungle lair, for he is the harbinger of death.
    - 23rd Sacred Scroll, 6th verse

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    Inverting The Cross MikePizzoff's Avatar
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    Looks pretty cool. Either somebody posted something about this a few months ago or there's a very similar game being developed...

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    Just Married AcesandEights's Avatar
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    Yeah, this sounds familiar, but either way it's interesting, but I'd have to wait to see more about the final version before I get too excited.

    "Men choose as their prophets those who tell them that their hopes are true." --Lord Dunsany

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    Feeding ProfessorChaos's Avatar
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    looks similar to the upcoming zombie rpg for pc called dead state. i think that the thread i started about that game is from the same website....while this looks okay, i'm holding out for that one.

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    Webmaster Neil's Avatar
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    Quote Originally Posted by Eyebiter View Post
    "Looks" nice, but I'd like to see what's tactical about it... The examples of the gameplay don't seem to show much other than walking around...

    I want tactical play:-
    - Diff chars have diff ability. You control them all.
    - Diff weapons have different qualities. Even down to fire being of use. ie: Throw a petrol bomb to block off somewhere for a while etc.
    - Day/night cycles.
    - Can even try and move in stealth to be less noisy for example.
    - And most importantly good solid missions! eg: Obtaining supplies. Saving people. Escorting people. Closing shoping mall?

    But the moment it gets 'tactical' you need the ability to pause, allocate orders to your group, and then start the game again.

    This looks like you just run around with one person, so most of the tactical elements are gone But I guess if it's multi-player then this could save it!? But is it then just Alien Swarm with zombies?

    ---------- Post added at 04:52 PM ---------- Previous post was at 09:03 AM ----------

    Couple of interesting images...

    http://ve3d.ign.com/articles/news/56...shots-Released - Look at first image. Seems to imply sound might be a concern?

    http://uk.gamespot.com/pc/strategy/t...ml?sid=6276365 - Look at 3rd image on Sep 17th: Electric chair?
    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
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    Webmaster Neil's Avatar
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    A bit from the press pack splurge...

    The middle shot is taken in debug environment and shows how the zombies react to each other as well as their environment: Every NPC has a line of sight (the pink area), a radius of hearing (red line) and even an area of smell – if a character is bleeding, the zombies will start charging towards him, attracting by the new prey. As the zom-bies also react to the other NPCs behavior, attracting one enemy can and will result into pulling a crowd of infected – and ammunition is a scarce…

    The last picture on the right, again debug mode, gives an idea of the A.I. system and gives an idea of the several things the undead are able to perform: They sense dis-turbances, look for corpses to feast upon, follow other NPCs, and of course, as soon as attracted by any of the players’ actions, search for any human being in their prox-imity…
    So hopefully there's some tactical depth involved here...
    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

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    Webmaster Neil's Avatar
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    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

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    Webmaster Neil's Avatar
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    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
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    certified super rad Danny's Avatar
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    generic point and click to the tune of a metal riff and a guy repeatedly screaming yaaa? f*ck that shit.


  10. #10
    Webmaster Neil's Avatar
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    Quote Originally Posted by hellsing View Post
    generic point and click to the tune of a metal riff and a guy repeatedly screaming yaaa? f*ck that shit.
    I am confused where the tactical element comes in?
    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

  11. #11
    certified super rad Danny's Avatar
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    Quote Originally Posted by Neil View Post
    I am confused where the tactical element comes in?
    trolled hard.


  12. #12
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    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

  13. #13
    Rising Eyebiter's Avatar
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    Trapped Dead now available on GamersGate

    http://www.gamersgate.com/DD-TD/trapped-dead


    Beware the beast, man, for he is the Devil's pawn. Alone among God's primates, he kills for sport or lust or greed. Yea, he will murder his brother to possess his brother's land. Let him not breed in great numbers, for he will make a desert of his home and yours. Shun him, drive him back into his jungle lair, for he is the harbinger of death.
    - 23rd Sacred Scroll, 6th verse

  14. #14
    Webmaster Neil's Avatar
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    Quote Originally Posted by Eyebiter View Post
    Trapped Dead now available on GamersGate

    http://www.gamersgate.com/DD-TD/trapped-dead
    Right, where are the reviews?!?!

    Although it can't be too bad surely as it won "Best Action Game 2010" in Germany?!
    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

  15. #15
    Webmaster Neil's Avatar
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    It's been released, but reviews are not great - http://www.criticalgamer.co.uk/2011/...d-dead-review/
    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
    -Carl Sagan

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