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Thread: Elder Scrolls V (video game)

  1. #16
    Feeding shootemindehead's Avatar
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    Christ, I can't wait to get that.
    I'm runnin' this monkey farm now Frankenstein.....

  2. #17
    HpotD Curry Champion krakenslayer's Avatar
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    Quote Originally Posted by hellsing View Post
    Loved hearing the new skyrim version of the theme. forests look beautiful, water surprisingly janky. dont care about dragons after the last game had the oblivion gates though. still super excited, but not the same pop as uriel septim giving the spiel about "the gates of oblivion have open, these are the final hours....of my life".
    That's funny - everyone keeps going on and on about the water, I don't understand. The water looks like a vast improvement over Oblivion's (which was pretty sweet looking, still). Here there's cool-looking dynamic whitewater rapids and running water as part of the engine, whereas the previous games just had a set groundwater level and all the rivers and the sea were just the same flat surface. There might have been a hastily-textured waterfall somewhere, but that's it. This looks way better.

    Come to think of it, I don't think I've ever played a game that has done "running water" well. Can anyone think of one?

  3. #18
    certified super rad Danny's Avatar
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    ....alan wake had some decent whitewater rapids if memory serves.


  4. #19
    Feeding shootemindehead's Avatar
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    Sod the bleedin water, I was too busy looking at everything else.

    ...and that music!

    Makes me want to grab me sword and go swinging!
    I'm runnin' this monkey farm now Frankenstein.....

  5. #20
    Dead CornishCorpse's Avatar
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    The Skyrim announcement trailer was probably one of the best moments Ive had. Just "..W..wwh...wha...wh...wh.....DRAGONBORN!!!!!! " and of course another one was Oblivion ( favourite game, its buggy and I know about the levelling but Ive never played a game before which went here is a huge world. Go do...Just go do whatever and yeah Ive played Fallout and Mass Effect, the world just made me care about saving the day. Anyway Dual Wielding, Global Economy, Random Dragon Attacks aswell as Forging your own weapons and armour.
    Why arent you laughing?

  6. #21
    Webmaster Neil's Avatar
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    Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there--on a mote of dust suspended in a sunbeam. [click for more]
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  7. #22
    Feeding Tricky's Avatar
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    Quote Originally Posted by krakenslayer View Post
    Come to think of it, I don't think I've ever played a game that has done "running water" well. Can anyone think of one?
    I thought the water in Crysis was pretty good, especially when you stood under a waterfall & all the droplets were running down your visor...

  8. #23
    Chasing Prey
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    I've just spent over 20 hours downloading and patching the following:

    Morrowind
    Oblivion
    and....

    Morroblivion!!! This is a massive, massive, MASSIVE mod that incorporates Morrowind into Oblivion's game engine. meaning you get Morrowinds quests and environments, inside Oblivions levelling/magic/inventory system...

    Spent hours doing it...and it looks and plays pretty damn good!!!! Trouble is I added a level cap patch which has resulted in me not being able to level up - so I need to restart my campaign. Damn mods.

    Still on the flip side - Morrowind now runs like a modern game, with the Morrowind Graphics Extender you can run high res textures and environments (including modifying the draw distance) and it basically looks just like a new game - in fact on the subject of water in games, Morrowind running the MGE results in far, far better water effects than those found in Oblivion...! The only thing that stopped me from playing the whole game on that system is the amount of bugs you can encounter whilst running the game in a 1920x1080 format (ie: sword won't hit anything!!) so instead of installing mod after mod, I went to Morroblivion.

    MB is a bitch to install though - took me a whole day minimum trying to get it all sorted. The amount of scripting software, patches and the very specific method of installing the game makes it quite a chore to sort out. Also the mod isn't finished yet, so lots of meshes need fixing to make the game stable - every now and then it crashes to desktop.

    but once those guys figure it all out, man am I playing that...and just to think, a Skyrim/Morrowind/Oblivion patch that brings all the worlds together seamlessly would simply be the best RPG ever.
    Innocent victims of merciless crimes, fall prey to some madman's impulsive designs.

    Step after step we try controlling our fate. When we finally start living, it's become too late.

  9. #24
    Dead Rancid Carcass's Avatar
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    Quote Originally Posted by SymphonicX View Post
    a Skyrim/Morrowind/Oblivion patch that brings all the worlds together seamlessly would simply be the best RPG ever.
    Could modern computer technology run that amount of win? I fear most systems would end up as a smouldering puddle of molten slag - a sort of RPG equivalent China Syndrome...

  10. #25
    HpotD Curry Champion krakenslayer's Avatar
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    Quote Originally Posted by SymphonicX View Post
    I've just spent over 20 hours downloading and patching the following:

    Morrowind
    Oblivion
    and....

    Morroblivion!!! This is a massive, massive, MASSIVE mod that incorporates Morrowind into Oblivion's game engine. meaning you get Morrowinds quests and environments, inside Oblivions levelling/magic/inventory system...

    Spent hours doing it...and it looks and plays pretty damn good!!!! Trouble is I added a level cap patch which has resulted in me not being able to level up - so I need to restart my campaign. Damn mods.

    Still on the flip side - Morrowind now runs like a modern game, with the Morrowind Graphics Extender you can run high res textures and environments (including modifying the draw distance) and it basically looks just like a new game - in fact on the subject of water in games, Morrowind running the MGE results in far, far better water effects than those found in Oblivion...! The only thing that stopped me from playing the whole game on that system is the amount of bugs you can encounter whilst running the game in a 1920x1080 format (ie: sword won't hit anything!!) so instead of installing mod after mod, I went to Morroblivion.

    MB is a bitch to install though - took me a whole day minimum trying to get it all sorted. The amount of scripting software, patches and the very specific method of installing the game makes it quite a chore to sort out. Also the mod isn't finished yet, so lots of meshes need fixing to make the game stable - every now and then it crashes to desktop.

    but once those guys figure it all out, man am I playing that...and just to think, a Skyrim/Morrowind/Oblivion patch that brings all the worlds together seamlessly would simply be the best RPG ever.
    I've never really been sold on Morrowblivion. In all the videos I've seen, it sort of rips out the spooky atmospheric look and feel of Morrowind and replaces it with Oblivion's more generic prettiness. Also, I've heard it's glitchy as hell.

    One thing I do wonder though. Since it basically allows you to roam the Morrowind landmass in Oblivion, and converts Morrowind NPCs and enemies to their Oblivion counterparts, what happens when you meet an enemy that doesn't appear in Oblivion (a cliffracer say, or a winged twilight)? Does it change them to another creature, are they simply missing, or do they appear as the original model with or without the Oblivion physics data?

    Also, since you character had many more capabilities in Morrowind (for example, you could get levitation potions and were much freer to create all kinds of enchantments), doesn't sticking it in the Oblivion engine interfere with you ability to complete a lot of the quests and stuff?
    Last edited by krakenslayer; 06-Apr-2011 at 03:14 PM. Reason: .

  11. #26
    Chasing Prey
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    mw isn't really impressing me with the UBER small text and really really over the top dialogue options....!

    Dunno how the rest is being reworked to be honest - at the moment ALL MW quests are in Morroblivion...

    MW's menu system, inventory etc is really frustrating - plus the lack of magic and sword dual wield (as in Oblivion) makes the game pretty much unplayable for me, on my uber big TV screen

    ---------- Post added at 04:46 PM ---------- Previous post was at 04:44 PM ----------

    Quote Originally Posted by Rancid Carcass View Post
    Could modern computer technology run that amount of win? I fear most systems would end up as a smouldering puddle of molten slag - a sort of RPG equivalent China Syndrome...
    Theoretically - your computer would just need to handle Skyrim - the most hungry of the three games (owing to its (lack of) age) - as the chances are you'd just take some sort of "transport" to the other world, but would take your character plus items with you. Which would mean the other maps not being loaded in memory except for the active world being played....theoretically!
    Innocent victims of merciless crimes, fall prey to some madman's impulsive designs.

    Step after step we try controlling our fate. When we finally start living, it's become too late.

  12. #27
    Walking Dead CoinReturn's Avatar
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    40 minutes of gameplay from QuakeCon, some minor spoilers. The crowd is hilarious:




    "...it is running on the Xbox 360..."

    "BOOOOOOOO!!!!"



    Guess they really want their PC version.

  13. #28
    Chasing Prey clanglee's Avatar
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    So I gave Oblivion a chance, In theory its a great game, but man. . . I just can't handle a game that open ended. I like it. . but whenever I turn it on. . it starts to feel like a task.

    But this does look gorgeous. . . . .
    Last edited by clanglee; 07-Aug-2011 at 09:20 PM. Reason: dfs
    "When the dead walk, we must stop the killing, or lose the war."

  14. #29
    certified super rad Danny's Avatar
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    Quote Originally Posted by clanglee View Post
    So I gave Oblivion a chance, In theory its a great game, but man. . . I just can't handle a game that open ended. I like it. . but whenever I turn it on. . it starts to feel like a task.
    just leave the sewer and do what you want guy.

    -saying that everytime i select stealth,locking picking and bow specialisation everytime for medieval batman.


  15. #30
    Chasing Prey clanglee's Avatar
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    Quote Originally Posted by Danny View Post
    just leave the sewer and do what you want guy.
    .
    Yeah. . . .I did leave the sewers. . . did a few quests. . .but man. . . .just so much to do. I've always been kind of a completionist in RPGs. Gotta find all the treasure, get all the side quests, etc etc. That is just damn near impossible in this game. Eeeesss so Beeeeg.
    "When the dead walk, we must stop the killing, or lose the war."

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