View Full Version : Battlefield Bad Company 2: Battlefield Moments Vol. 1
CoinReturn
30-Sep-2009, 10:01 PM
http://www.gametrailers.com/video/battlefield-moments-battlefield-bad/57023
Between this and Modern Warfare 2, anyone interested in military shooters should be satiated this holiday season and beyond. Also, I still think Bad Company has the best sound design of any game this gen, looks like the same holds true for the sequel.
Tricky
01-Oct-2009, 09:31 AM
Looks sweet as an online multiplayer,battlefield 2 was awesome till it got full of muppets!
ArmA 2 is the best "real" military shooter out there though,everything else is enjoyable but arcade like
MinionZombie
01-Oct-2009, 10:51 AM
Hopefully BFBC2 will have a far better balanced "EASY/CASUAL" mode as it was too hard for "easy/casual" in the first game.
Still enjoyed the game, even if some parts were a bit dull - but yes, the sound design was epic in that game, but the sheer volume of the echo inside buildings was over-done and did annoy me a bit.
But you've gotta love blowing up buildings - they need to focus more on the building-to-building shooter combat, I think, in the sequel.
Like, the golf course level in BFBC1 was most fun, but nowhere near as fun as blasting through a village full of houses.
Also - running - why is there so little difference, seemingly, between that and walking? That annoyed me in the first game.
...
As for the video - cool - while not single player, you get a taste. More of the same, but seemingly better. The bit where the RPG flew past your face was great, as is the general sense of chaos - and, yes, excellent sound design.
SymphonicX
02-Oct-2009, 08:43 AM
BFBC1 was actually too easy for me - and the hard/easy achievements weren't linked so when I ran through the game on the hardest difficulty, I needed to redo it to get the easy achievements...bah!
Can't wait for the sequel though, hopefully they've made some vast improvements to balancing and gameplay...
MinionZombie
02-Oct-2009, 11:06 AM
Easy achievements? You mean for level completion? They didn't have any as I remember, you have to do it on at least Normal to get a "well done you did the level" achievement, which is pretty harsh.
As rightly pointed out on Charlie Brooker's Gameswipe t'other night, people who aren't very good at games, but who have paid hard earned money for that content, are denied it because they're "not good enough" ... which when argued well, as it was in the show, is a right old rip off.
SymphonicX
02-Oct-2009, 11:09 AM
Sorry, i meant "normal" - normal just translates to easy in my mind!
Hmm... I will have to check out gameswipe...sounds awesome. You do still get to see and do everything on easy though, it just that the AI and health levels are different...
MinionZombie
02-Oct-2009, 11:17 AM
Sorry, i meant "normal" - normal just translates to easy in my mind!
Hmm... I will have to check out gameswipe...sounds awesome. You do still get to see and do everything on easy though, it just that the AI and health levels are different...
Indeed, but like Dara O'Briain said, he could never get past the first Bezerker in Gears of War - so he's paid for this game, but he's been denied seeing all the content because he's "not good enough" - which is well said really.
I got stuck on that fucker for ages, and then again at the Gas Station battle - and this was on fuckin' easy/casual mode!
Thank buggery they saw sense and made the casual mode actually bloody casual, because quite frankly, you should never have to die ever in casual mode unless it's your own stupid fault for running off a cliff or something.
I'm not sure if it was a one-off, but it was on BBC4 on Tuesday night - it was great, you might be able to find it on iPlayer.
In fact, yes, here it is:
http://www.bbc.co.uk/iplayer/episode/b00n1j8q/Charlie_Brookers_Gameswipe/
SymphonicX
02-Oct-2009, 01:35 PM
Thanks MZ, you're a gent as always.
Yeah just been watching it...Personally I don't agree with you or Dara but that's entirely because I'm not affected by that as an issue - I see it as a challenge and in the back of my mind I'm always telling myself that their hours and hours worth of testing made sure that the hardest difficulty was definitely possible, just f**king tough...Some games though are nigh on impossible on hardest difficulty....certain parts of COD4, is one of the worst for it...that fairground level is too tough on Veteran...but on the flip side, Rainbow Six Vegas is NO FUN on "normal" and is one of the best games I've played on "realistic"....
I'm of the mindset that's almost parallel to yours and Dara's - if the game is too easy I feel robbed completely...if it's too hard though (like Force Unleashed) that equally winds me up, but if the game is fun I'll stick to "hard/veteran/legendary"
MinionZombie
02-Oct-2009, 06:45 PM
I'm of the mindset that's almost parallel to yours and Dara's - if the game is too easy I feel robbed completely...if it's too hard though (like Force Unleashed) that equally winds me up, but if the game is fun I'll stick to "hard/veteran/legendary"
Which is exactly why games should be properly balanced and provide different playing experiences at different settings for different people.
It is well harsh for those who aren't very good at games, but enjoy them nonetheless, to be denied content they've damn well paid for because they're "not L337 enough".
I'm a far better gamer than Dara by the sounds of it, but even still, I don't play games for the challenge - and I'm sure many more like me are the same - I just wanna have fun.
Fair do's to those that want a challenge - but such things should be kept exclusively to normal, hard and extreme settings. Easy/Casual should be exclusively for the sorts of people who are:
A) Rubbish at games, but enjoy playing them.
B) People who don't want a challenge, just some fun. (e.g. Me :))
Speaking of Rainbow Six Vegas, #2 is RIDONKULOUSLY hard on Casual Mode, harder than the first game generally.
I still played the whole thing through, and in fact had less trouble generally than the first game (which I got stuck on a couple of times and temporarily gave up on it). I don't get any pleasure from dying over and over and having to re-do the same feckin' bits over and over.
I felt Dara's pain over that first bezerker. I quit playing the game twice because of that fucker, but I did get past it eventually - the relief was incredible - but I'd much rather have had constant, unabaited, unhalted fun, than a moment of relief after hours of anger and frustration.
...
Like Capn for instance, he's not that good at GTA games apparently. Now, I didn't really have any problem on GTA IV - unless I wanted to go on a massive rampage (damn hot-on-your-ass cops) - and completed every mission the first go, or in two goes if I fucked up, but apparently Capn doesn't have the vibe for it - so therefore he's denied content he's paid for.
Similarly, he's epic on the Tony Hawk games, but I on the other hand am RUBBISH at them - I just enjoy playing them. I was able to complete Project 8, but it wasn't at all easy for me, but it was a damn sight easier than Proving Grounds which I never completed.
I don't like not completing games.
...
So in summary - a mode for everyone, properly balanced throughout, should be a key aim for all games developers. All it can mean is MORE MONEY for them, so what's stopping them?
It's all about player choice in the end.
...
So what did you make of "Gameswipe"? I rather enjoyed it. :)
SymphonicX
03-Oct-2009, 02:05 PM
I guess an achievement-less mode of "piss easy" would certainly help people like yourself who play simply for fun...doesn't mean the hard modes should be affected...
I guess I see bits that you find too hard like puzzles, so to conquer them in the hardest mode is where I get my kicks - as I say there's always a route to complete any game, so keeping that in mind I get much enjoyment out of finding out that particular way of playing...But I hear you on the "playing over and over and over" - COd4 is particularly tough on Veteran...(cod5, not so much)....
Didn't have too much trouble with RV62, in fact completed it in a day or two after it came out...I'm at that point where I just start games on Hard now...one thing that annoys me is like in GOW, you play it on "hard" and then unlock "insane" to get extra achievements...very disappointing, I hate that. I wanna go in there, blitz it for all the rewards I can get, then take the game back and get another one...
As for GTA, I think that's a shining example of a bad control mechanism fucking up the game...I spent ages targetting and retargetting enemies (and old ladies) before switching off that auto aim feature - once that was off it was literally walking through the missions until reaching the end...
If I've any complaints to make about games nowdays, they are too short, too easy and not violent enough!! :)
As for gameswipe - AWESOME - well its charlie brooker - anything he does is usually awesome and this, no exception! It's been great seeing him tackle most of the relevant issues in my life - TV, News, Games - if he does prog-rock next I'll be laughing!
MinionZombie
03-Oct-2009, 06:34 PM
I guess an achievement-less mode of "piss easy" would certainly help people like yourself who play simply for fun...doesn't mean the hard modes should be affected...
Half-agree - there should still be achievements for Casual/Easy Mode, but just have more points for those doing it on a higher levels - say, if you did a level on Normal, you'd get that achievement and automatically get the one on the level below, or have the points stringed together in that case.
Because with people who aren't at all good at games (e.g. Dara) it's still an achievement to get to the next level. Not for some, or even many, but it's still an achievement that deserves respect in the form of an achievement.
That's what pissed me off with BFBC - did the game on easy mode, no level progression achievements. Then went back to the game to fill in some time till something came along, and got a bunch of the Normal Mode level achievements - although I stopped re-playing it on Normal when I got to the chopper level cos I was onto other things.
...
As for gameswipe - AWESOME - well its charlie brooker - anything he does is usually awesome and this, no exception! It's been great seeing him tackle most of the relevant issues in my life - TV, News, Games - if he does prog-rock next I'll be laughing!
hehe, damn straight (well, I'm not a prog-rock guy, so nevermind that bit), but hell yeah - he's quality street.
SymphonicX
03-Oct-2009, 06:40 PM
Dream Theater mate....Dream Theater...:D
Half-agree - there should still be achievements for Casual/Easy Mode, but just have more points for those doing it on a higher levels - say, if you did a level on Normal, you'd get that achievement and automatically get the one on the level below, or have the points stringed together in that case.
Because with people who aren't at all good at games (e.g. Dara) it's still an achievement to get to the next level. Not for some, or even many, but it's still an achievement that deserves respect in the form of an achievement.
That's what pissed me off with BFBC - did the game on easy mode, no level progression achievements. Then went back to the game to fill in some time till something came along, and got a bunch of the Normal Mode level achievements - although I stopped re-playing it on Normal when I got to the chopper level cos I was onto other things.
...
hehe, damn straight (well, I'm not a prog-rock guy, so nevermind that bit), but hell yeah - he's quality street.
A point to make though is the saturation of the achievement system if that was in place - at the moment you get 1000 points per game plus a few hundred per DLC if applicable. If you had "piss easy" achievements, you'd be scoring like 1 or 2 points per achievement, and with some of the harder games like Mass Effect out there, you already find yourself going through hoops just to get a 5gp achievement that is actually quite difficult. Adding any more could be detrimental to the harder achievements which by and large are already watered down due to an over abundance of things to "achieve"
what do you think?
MinionZombie
04-Oct-2009, 11:30 AM
5gp per easy level would be fine.
It'd just be about getting a good measure of your list of achievements in the end. Besides, for achievement hunters it's not about the amount of points, it's just about having the achievement, wouldn't you say?
SymphonicX
04-Oct-2009, 11:39 AM
Not for me, call me a score whore but I definitely try to get the most valuable ones first!!
I guess our discussion just goes to show how varied the world of gaming is and how much different elements people require to enjoy games...Personally I'd like to see 2000 gp for every game, that way everyone would be happy...!
MinionZombie
04-Oct-2009, 11:49 AM
Bingo - why not make it 2000? Why does it have to be 1000?
SymphonicX
04-Oct-2009, 11:51 AM
totally, as long as all games follow a the theme it's OK....for instance game sales may be affected if whores like myself won't buy a game because you can only get 1000gp whilst Halo 10 can get 5000!
But on the topic - I think all this talk of BFBC might have made me interested in checking it out....if MW2 is a let down (yeah right) I might have to definitely buy into it.
Also I dig the point made about the sound design - COD was the first game where I realised how important sound design is in a game - that and the original Rainbow 6 Vegas...
MinionZombie
04-Oct-2009, 01:08 PM
lol, MW2 is a guaranteed smash hit slice of awesome sauce drizzled over a plate-full of sex cake ... there will deffo be no disappointment there.
I saw a cam version on YouTube of the first level, and it just made me hard. :lol:
BFBC - I'll deffo get it, whether it'll be a day one purchase or not is another issue.
SymphonicX
04-Oct-2009, 01:19 PM
lol, MW2 is a guaranteed smash hit slice of awesome sauce drizzled over a plate-full of sex cake ... there will deffo be no disappointment there.
I saw a cam version on YouTube of the first level, and it just made me hard. :lol:
BFBC - I'll deffo get it, whether it'll be a day one purchase or not is another issue.
Didn't you say that about GTA 4? :D :D
No, you're right, what am I saying...its going to probably be the best game released for this console...
MinionZombie
04-Oct-2009, 01:32 PM
Can't remember what I said about GTA IV, but there was a definite bucket of sex juice involved. :p
Interestingly, first time I saw the debut trailer of GTA IV, I was quite disappointed (I really wanted, and still want, a GTA a la Vice City set in the 1970s) - however, I was in a bad mood at the time. About 12 hours later I was far kinder ... then of course I absolutely blew my load when I got the game, and invested something like 170 hours into it. :D
MW2 - gaming event of the year, in my view.
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