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CoinReturn
12-Dec-2010, 12:31 AM
Just announced on the Spike VGAs with a CG trailer, I'll update this post once it's online. Release date also announced, 11/11/2011.

sRifj-2EEKs

Danny
12-Dec-2010, 01:57 AM
nord area this time? vikings and dragons? FUCK. YEARRRRRRRRRHHHHH.

that is all.

EvilNed
13-Dec-2010, 09:11 AM
Feels like ages since last time. But here we go...

8-Ox-69VBGM

Oh wait... I just realized we have a games forum... Someone move this please.

I also realized someone already started a thread about this! In the aforementioned game forum! Someone delete this please! :p

shootemindehead
13-Dec-2010, 01:25 PM
woohoo.

I really hope you can import your character from Oblivion. That would be great.

EvilNed
13-Dec-2010, 01:47 PM
The greatest game of all fucking time gets a sequel (not to diss Morrowind, or anything). That is good.

AcesandEights
13-Dec-2010, 03:09 PM
I still have never played an Elder Scrolls game, and you think it'd be right in my wheelhouse.



Oh wait... I just realized we have a games forum...
What? Really, Nedski??? Dang, that explains why you never chimed in on this epic thread (http://forum.homepageofthedead.com/showthread.php?15119-Rare-pictures-of-North-Korean-arcade)!


Someone move this please.

Merged per your request.

CoinReturn
13-Dec-2010, 04:10 PM
The best news of this whole announcement is that they're using a brand new engine. Gamebryo can stay and rot in New Vegas!

darth los
13-Dec-2010, 05:22 PM
That engine is glitchy as hell.

The only reason I don't have a perfect gamerscore for that game is thatit won't let me finishthe theives guild questline. There's an event that won't trigger thus not letting me get those sweet last 60 points. :(

http://g4tv.com/thefeed/blog/post/709158/Elder-Scrolls-5-Skyrim-Built-On-Brand-New-Engine.html

:cool:

Danny
13-Dec-2010, 05:27 PM
The best news of this whole announcement is that they're using a brand new engine. Gamebryo can stay and rot in New Vegas!

good.

CoinReturn
07-Jan-2011, 10:41 PM
New info from the latest issue of Game Informer:
----
http://www.neogaf.com/forum/showthread.php?t=418068
----
On leveling:
Totally revamped, no more class selection at the start of the game, every skill you level contributes to your overall level. And each time you level you get extra health plus the ability to get either more health, magicka or stamina.
Each level also brings you perks. Cool abilities I guess like in Fallout 3.
Also, the leveling was moved from 1-25 or something like that to 1-50, but 50 is soft-capped, you just advance really slow after that.

On skills:
Mysticism is gone.
18 skills, down from 21 on Oblivion, and 27 on Morrowind.
Tries to accomodate players who want to specialize in a certain proffesion (like mage or thief), while at the same time giving room for players who like to do plenty of everything. They want to keep a special care so that this feels good, not prone to cheating and organic.

On the story and lore:
200 years after Oblivion. Set in Skyrim, a region north of the imperial city, where the Nords live.
The dragons are returning, as it was prophetized. You are gonna be trying to stop the wicked dragon god. You are a dragonborn, a dragon hunter. Your mentor is one of the last blade, voiced by some old dude from Shutter Island and Minority Report.
Also, there is a civil war, since the king is dead.
Enemies include were-yeti's, giant spider, dragons and other cool creatures.

On combat:
They want to make it more dynamic and tactical. You have to assign each hand with a function I think, either magic, 2 weapons, a weapon and a shield, etc.
You can also waste stamina by sprinting, allowing you to get access to tactical postitions.
Emphasis on really improving the combat this time around.
They are also putting care on how each weapon feel on your hand.

Other:
Third person view has been improved
5 massive cities, more variation in caves and underground stuff.

On quests:
Quests are much more dynamic now.
The quests are now more determined by how you build your chracter, individual actions and overall much more dynamic. Examples provided: If you are more of a magic user, some other mage may approach you who may not have had if you were just a melee character. Or if you killed some dude who owned a store that was gonna give you a quest, his sister would inherit the store, but she may resent you before giving you the quest. Also, if you drop a weapon in the street instead of selling it, it may just dissapear, some kid may get it and give it back to you, which would lead to a series of stuff, or some dudes may fight over who gets it.
Also, it said that the quests you are given would be modified by how you have played (I guess like scaling the quests). For example, the location of a rescue mission would be determined by which location you have visited (it will try to give you a dungeon you haven't been in) and I guess also giving you appropiate enemies to your level.

Danny
07-Jan-2011, 11:23 PM
I've heard the dread words "casual friendly" "streamlined and, worst of all, "to focus on bringing new players into the franchise"

FFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU UUU-

CoinReturn
08-Jan-2011, 12:35 AM
A few hasty scans:

http://i345.photobucket.com/albums/p371/DomoneKyshu/SkyrimGI1.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/SkyrimGI2.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/SkyrimGI3.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/SkyrimGI4.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/SKyrimGI5.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/SkyrimGI6.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/skyrimgi7.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/skyrimgi8.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/skyrimgi9.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/skyrimgi10.jpg

http://i345.photobucket.com/albums/p371/DomoneKyshu/skyrimgi11.jpg

Rest easy hells, do you really see dudebros and moms picking up a game called "The Elder Scrolls"? :rockbrow: