Tricky
21-Nov-2011, 07:35 PM
http://www.rockpapershotgun.com/2011/11/21/game-logic-vs-choice-consequence/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+rockpapershotgun%2Fsteam+%28R ock%2C+Paper%2C+Shotgun%3A+Steam+RSS%29
I'd have to agree, it seems like the prettier the graphics get the less you can actually do in the game! Dead Island being a good example, its gorgeous and fun, but your limited to bludgeoning, opening doors & fetching & carrying. The NPC's may as well be cardboard cut outs that just repeat the same thing over and over & your actions have no lasting effect on the game world!
I'd have to agree, it seems like the prettier the graphics get the less you can actually do in the game! Dead Island being a good example, its gorgeous and fun, but your limited to bludgeoning, opening doors & fetching & carrying. The NPC's may as well be cardboard cut outs that just repeat the same thing over and over & your actions have no lasting effect on the game world!