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View Full Version : XCOM: Enemy Uniknown (video game)



Neil
07-Mar-2012, 10:28 AM
You can see some ingame footage in this developer diary:-
kX9r0S77Vh0#!

I really would love to see a zombie survival horror game using this sort of step time approach. ie: Controlling a group of survivors across tactical missions in step time. Getting across areas. Getting supplies. Rescuing people. etc etc...

ProfessorChaos
07-Mar-2012, 12:00 PM
used to have the xcom game for psx back in the day. it was fun, but i never really had the patience or time to really get very far with it.

will likely check this one out, much more interested in this compared to the CoD wanna-be FPS name-rape they're also releasing this year.

Neil
10-Apr-2012, 09:02 AM
EEqjEMG6d_U#!

Again! We need a zombie survival game like this!!!

Neil
25-Sep-2012, 12:33 PM
Demo is out - http://store.steampowered.com/agecheck/app/200510/

Mr. Clean
13-Oct-2012, 07:19 AM
It's seems to be true to the orginal and fun as hell... The "Thin men" aliens crack me up. They remind me of Men in Black.

It's quite funny to me that this came out. It wasn't on my radar and I had started playing the orginal about a month ago for the millionth time. Anyone gets it and wants to do a match in multiplayer...let me know.

Neil
13-Oct-2012, 09:59 PM
Demo is out - http://store.steampowered.com/agecheck/app/200510/

Wow... The demo is a bit nothing... ie: Short!

Mr. Clean
14-Oct-2012, 04:57 AM
I had to restart a new game on easy. I orginally started on classic difficulty(less funding...worse odds of hitting a target....lesser health...lesser damage...ect). I was doing GREAT until I lost funding from 3 countries....then the house of cards came tumbling down. I got too focused on research. My second playthrough will be on classic/iron man

Things I've learned so far (tiny spoiler...nothing major)
1) My "standard" issue interceptors couldn't handle the bigger ships within about 10-15 missions. (On classic)
2) Do NOT sell your corpses or anything on the grey market unless you absolutely need an extra 5 dollars. I say 5 dollars because if you allow yourself more than that you will make a habit of it.
3) Corpses have use even after they have been studied. They can be spent to create temporary perks for your interceptors(floaters/sectoids) or turned into armor plating (chrysalid)
4) If you kill aliens....the weapons they drop will explode and turn to weapon shards. If you use the Arc Thrower to stun them. The weapons do not explode.
5) Keep spare satellites along the ability to send them out. If a country panics right before the monthly council meeting. You lose their funding. If you can add a satellite...it removes two panic bars.
6) The accuracy of plasma weapons are at least 2x better than the human weapons. If you get your troops to get these weapons, the game gets so much easier.
7)Smoke grenades are for your soldiers not the enemy. The enemy's accuracy is penalized when shooting at one of your troops in smoke from a smoke grenade.
8) Mutons make you say "oh damn" (huge Halo brute looking aliens) and Chrysalids make you "shit shit shit".
9) Have about 6 or 7 saves. When in combat...save after every other turn....minimum. (Unless you play Iron Man mode)

ProfessorChaos
11-Nov-2012, 02:51 AM
this game will be priced at $25 at wal-mart on black friday. while i won't brave the insanity, my gf and her mother usually go and catch some good deals. looks like i'm getting this one for christmas!

Mr. Clean
11-Nov-2012, 05:34 PM
Storyline is somewhat short........multiplayer is sorta like a stressful chess game at times. Great game thou.

ProfessorChaos
25-Nov-2012, 07:46 PM
found this listed on amazon yesterday for $25, and i think the price is still the same right now...should arrive this week, will be eagerly diving into it sometime next weekend.

ProfessorChaos
02-Dec-2012, 04:48 AM
after only a handful of hours with this game, i'm in love. for the price i paid for this, i feel this is the best money i've spent on gaming this year, hands down. it's been over a decade since i played the psx game, but this has a very familiar feel and vibe to it, so it's a worthy reboot/remake/what-have-you.

playing on easy mode now, just getting the feel of it and seeing what it's all about. been naming and customizing all my squad members to resemble my brothers/cousins/co-workers/friends/etc. not looking forward to one of them biting the dust, lol.

i'm really digging the tension and suspense so far, waiting for your next move and hoping the aliens don't light you up in the meantime is intense. rescuing my first civilian was quite the ordeal.

throwing on a pot of coffee and diving right back in. totally recommended for those on the fence.