View Full Version : No More Room In Hell (Half-Life 2 mod standalone)
Rancid Carcass
19-Oct-2013, 04:44 PM
Saw this a few years back then totally forgot all about it until I saw this. It's basically Left 4 Dead with shamblers, might be worth a look - it's free!
http://www.pcgamer.com/2013/10/19/this-halloween-there-is-no-more-room-in-hell/
http://www.youtube.com/watch?v=BdmkLYYR1K4&feature=player_embedded
Neil
19-Oct-2013, 06:20 PM
Released on Halloween - http://www.nomoreroominhell.com/
MoonSylver
19-Oct-2013, 06:36 PM
Wow, been waiting for years for proper zombie video games, & now there's an onslaught of them! Seeing the farmhouse we all know & love put a smile on my face. Can't beat it for the price. Shame it isn't out before Halloween, just so folks could get some plays in for the season. :)
Neil
19-Oct-2013, 06:42 PM
And up to EIGHT player co-op!
shootemindehead
19-Oct-2013, 07:29 PM
Is this only co-op?
No single player for saddos like me?
MoonSylver
20-Oct-2013, 12:41 AM
Is this only co-op?
No single player for saddos like me?
Y'know, I wondered the same thing, as I have NEVER played a MMO game, & REALLY am not interested to, BUT I happened to think, maybe one or more of us from on here could arrange games. Now THAT I would be down for. At least that way I'd be playing with people I kinda know, rather than random complete strangers. :)
*EDIT*
I was poking around in their forums & it is Solo-able. Someone was asking if in Survival mode the # of zombies scales to # of players, all the way down to 1, & if all maps were beatable Solo, & the answer was "yes" to both.
shootemindehead
21-Oct-2013, 08:27 PM
I've never played much online myself. 'Battlefield 1942', that was really it. It was alright for what it was, but you always got some ejit who ended up killing people on his own team for the "lulz"... :mad:
So, this is single player as well then. Good stuff.
Neil
31-Oct-2013, 09:59 AM
Available - http://www.nomoreroominhell.com/download/
MoonSylver
31-Oct-2013, 11:10 PM
Started to DL the last version of it available over the weekend, was it was going to take almost an hour, & said "screw it, I'll wait for the release". :lol: Plan on getting it tonight though. :)
Neil
31-Oct-2013, 11:17 PM
From a quick trial I think some instruction is necessary. Not straight forward! I think I'll try to find some youtube walk thru's?
MoonSylver
01-Nov-2013, 06:55 AM
From a quick trial I think some instruction is necessary. Not straight forward! I think I'll try to find some youtube walk thru's?
I found the controls to be fairly easy once I futzed with it a bit. Messed with it for a couple hours & got all the basics down. Problem is, I don't feel like I can DO anything. Played the NOTLD farmhouse, have just enough time to run in, hammer a few boards up, grab a shotgun, kill maybe a zed or 2, then get swarmed & game over.
Maybe you need to play it a while to get good enough, but right now I'm not sure I want to continue...surviving for 5 min tops & getting killed over & over wasn't fun after the first few times...:lol:
The fact that no matter how many times I set up headphones in Audio & it kept right on playing through the speakers, so I had to crank it way down to keep from waking the whole house didn't improve my mood any either. :mad:
Neil
01-Nov-2013, 11:19 AM
I found the controls to be fairly easy once I futzed with it a bit. Messed with it for a couple hours & got all the basics down. Problem is, I don't feel like I can DO anything. Played the NOTLD farmhouse, have just enough time to run in, hammer a few boards up, grab a shotgun, kill maybe a zed or 2, then get swarmed & game over.
Maybe you need to play it a while to get good enough, but right now I'm not sure I want to continue...surviving for 5 min tops & getting killed over & over wasn't fun after the first few times...:lol:
The fact that no matter how many times I set up headphones in Audio & it kept right on playing through the speakers, so I had to crank it way down to keep from waking the whole house didn't improve my mood any either. :mad:
Sounds like you were playing alone? Surely it's designed to be played as a group?
Rancid Carcass
01-Nov-2013, 05:22 PM
Played the NOTLD farmhouse, have just enough time to run in, hammer a few boards up, grab a shotgun, kill maybe a zed or 2, then get swarmed & game over.
Pretty much just like in the film then - Livin' the dream! ;)
I've spent some time with it and it is quite a challenge on single player. I agree that it could do with explaining what on earth is happening, my first stint was a mixture of confusion, infection and death! I do like the farmhouse though - hope they add the mall at some point, that would be nice, considering the title!
MoonSylver
01-Nov-2013, 05:41 PM
Sounds like you were playing alone? Surely it's designed to be played as a group?
My understanding was it was supposed to scale based on the number of players? Either way, tinkered a tad more. Tried some different maps. Got a little better. Still hard as hell. Would definitely help having someone to watch your back, as while you're shooting zack on the the front porch, he's snuck in the back door & is biting your ass off. :lol:
Also, trying to reload a double barrel shotgun while a swarm is closing on you sucks. :lol:
MoonSylver
03-Nov-2013, 12:20 AM
Well, this game & thread inspired me to try both "The Dead Linger" & "Project Zomboid". Only had time for a peek at TDL, but it felt like NMRIH already: I was plunked down in a field, zombies closing in, started running, found some houses, tried to open a door, & promptly got surrounded & eaten. :lol:
PZ I got to play for an hour, so already a huge improvement! I lasted two days in game time.
First day I moved around my own house, explored, figured out eating, drinking, & sleeping.
Day 2 I went out exploring, ran into a horde, got pursued, looked for someplace to hide, hid in some woods, found a trailer park, climbed in a window, found some canned food to eat, killed a couple zombies (former occupants) with the kitchen knife I brought as a weapon & ran out of daylight & had to sleep.
Morning of day three woke up hungry, got a frying pan, turned on the stove, & was figuring out how to put a steak in it & cook it, clicked eat it by mistake, ate it raw, started getting sick, then zeds broke in the window & got me before I could get away. :lol:
All in all I enjoyed even that brief foray a lot. It was more immersive & like a sim than the FPS qualities of the other two games. :)
Neil
04-Nov-2013, 03:19 PM
A group of us tried this over the weekend... Really not very impressed...
The biggest problem is the hit mechanics - You have a nice long baseball bat and seemingly can swing and miss a zombie, backup as fast as you can, but the zombie can still reach and hit you?
MoonSylver
04-Nov-2013, 04:30 PM
A group of us tried this over the weekend... Really not very impressed...
The biggest problem is the hit mechanics - You have a nice long baseball bat and seemingly can swing and miss a zombie, backup as fast as you can, but the zombie can still reach and hit you?
Yeah, I've heard others complain about the melee too. I know I didn't do well with it before I was killed, but thought it was just me. :) Do give the other games I mentioned a try as well Neil. And maybe try this one again on different maps. They do seem to make a difference. Don't forget, it is still in development too. So they may still address those type issues.
Tricky
07-Nov-2013, 11:12 PM
I've been playing this all week, yeah the hit mechanics need tweaking but overall I'm really enjoying it, especially the Night of the Living Dead map! :cool:
Neil
11-Nov-2013, 03:01 PM
Just not the slightest bit enthused by this at all. The hit/combat mechanics are so frustrating/random it puts me off.
Plus, State Of Decay pi$$es on it (IMHO) from a a great height.
Trin
27-Nov-2013, 07:09 PM
I feel that "No More Room in Hell" has a lot going for it and it is worth dealing with some negatives to enjoy what it does very very well.
Starting with the negatives...
Cons:
- The hit mechanics are frustrating.
- The v key "Shove" is not nearly powerful enough.
- The zombies shamble faster than I can back up.
- Inventory management is very rough. Too little carrying capacity, no ammo unload, no backpack/luggable options, no hotkey weapon switching, etc.
- Zombies respawn in some "cleared" areas inexplicably but ammo does not respawn ever.
- No difficulty adjustment and some maps simply require 6+ people to complete/survive.
I actually got pretty good with both guns and melee weapons to the point they don't hurt my enjoyment too much. Doing slow and controlled clearing of a room of zombies with a handgun is very satisfying.
Pros:
- Great atmosphere, great environments. Some of the maps are works of art.
- Objectives are varied in the maps allowing tons of replayability.
- The stock zombies look great, move great, shamble appropriately, behave right, etc.
- The darkness/flashight system is extremely well done.
- The infection system is hardcore! You are never more than one mistake from being done!
- Evokes the feeling of the movies better than any zombie shooter I've played.
To that last point... I've had a few really standout moments playing this game that set it apart from literally every other zombie game out there...
1) My small group was moving through an area with lots of zombies coming at us. They were shambling... we had plenty of time... we were calmly calling and placing headshots. It was slow and methodical. Very controlled. It FELT like we were Roger and Peter moving through the basement of the apartments. Extremely cool.
2) We were in a completely dark area with two of us shining lights so that the others could shoot. It was controlled and methodical as we moved our way through. But a zombie crept up behind us and bit me! I wasn't very hurt but I was infected ... a classic mistake!! There was a rush to figure out what to do with me. I ended up running ahead and destroying as many zombies as I could before succumbing to their numbers. Again, it FELT like being in a zombie movie!
3) We were in a building along a street teaming with zombies. The zombies would respawn at the ends of the street if we destroyed any (which made sense). The zombies were massed around our exit door. We had to get across the street and into another building. Since we had roof access we sent someone to the roof to attract the zombies and that cleared the exit door enough to get a few people out. They ran across the street to begin clearing the other building, which also served to attract the zombies away so the person on the roof could exit. In the other building we closed the glass doors and the zombies could not get in, leaving us only dealing with whatever zombies were in there as the zombies outside just beat at the doors. Totally cool!
4) Repeatedly I've lined up the perfect headshot, waited till the zombie got close, then squeezed the trigger only to hear ... click. Out of Ammo! Panic, back up, try to reload! Often one of my teammates has me covered and I see the zombie head explode right in front of me. I've done the same for them.
As a fellow modder (NMRIH is a free-to-play mod of Half-Life) I can see tons and tons of great things these guys have done right. The potential for maps made within this mod is enormous. All the tools are there. Great objective system, great graphics engine, perfect zombies, great flashlight/darkness system, good weapons, etc. I'm seriously considering opening up the Hammer editor and trying to create a certain underground bunker. :)
Neil
27-Nov-2013, 07:14 PM
For me, just the hit/combat mechanics were so poor I (we) lost interest. You'd swing with a weapon and miss, back away, and yet still be hit by the slow shambling zombie you couldn't seemingly reach?
Neil
02-Dec-2013, 05:22 PM
I've now even uninstalled this game I was so frustrated by it. However, "Contagion" feels like what this game was trying to be!
Tricky
02-Dec-2013, 07:12 PM
I'm still really enjoying it, the NOTLD map is by far the best one, boarding up the doors & windows, trying to stop the zombie hordes breaking in. It's a pretty special gaming experience when you get with a group who actually work as a team, going out in twos gathering ammo and resources while the others keep the zombies out and defences up. It captures the hopelessness & vulnerability far better than any zombie game I've ever played. It's rough around the edges but I really like it, sorry that you didn't Neil!
EvilNed
29-Dec-2013, 04:57 PM
I hadn't given this game much thought until yesterday. A couple of friends decided we'd get together and play "something". We ended up playing this for 14 hours.
The atmosphere is simply amazing. As with Trin, I have to applaud this game for it's cinematic survival experience. Myself, I'm not too annoyed with the melee mechanics. It's relatively simple and straightforward affair. I hadn't even thought about it until I read Neil's comments here.
It can be scary as hell, too. And some of the maps are brilliantly designed. The one where you're in a huge farmhouse and need to get from the attic to the outside to call for help is a favorite. A real dark one with only one or two flashlights lying around, forcing our team of 5 survivors to help each other out in dark areas.
Survival remains my favorite gamemode, but after awhile you get to know the maps enough that there's really no surprises for you. I guess I'm gonna have to start playing new maps.
I turned off the ingame music, tho. Totally ruined the mood. But defending a farm house has never been this much fun (or scary!).
EDIT: It should be noted that we played this game on Hardcore survival mode, with no real knowledge of what that was. Having no Heads up display whatsoever was great for immersion! I'm looking at screenshots of State of Decay, and while it sounds like a great game, that HUD just seems to get... so much in the way of the actual survival gameplay. The same goes for the fact that it seems very actionorientated. You can tell it's designed for consoles. No doubt it's a good game, but No More Room in Hell seems infinitly darker, to me, at least when taking a step back and looking at videos of both.
Darkest Hour
31-Dec-2013, 09:07 AM
14 hours?
Good god Ned!(cue Henry Rollins DO IT sing along).
hahahhahah WTF
DH
MoonSylver
01-Jan-2014, 01:41 AM
Good god Ned!(cue Henry Rollins DO IT sing along).
:D :thumbsup:
Tricky
01-Jan-2014, 05:56 PM
Have you played the Night of the Living Dead farmhouse map yet? It remains my favourite!
EvilNed
07-Jan-2014, 10:47 PM
Have you played the Night of the Living Dead farmhouse map yet? It remains my favourite!
Yeah, that and the other Farmhouse (I think it's called Isolation) are definite favorites.
But most maps are neat. Kinda bummed about the flooded one. It's very small compared to the others.
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