Page 2 of 2 FirstFirst 12
Results 16 to 17 of 17

Thread: Consoles severely hampering PC development?

  1. #16
    Feeding shootemindehead's Avatar
    Member

    Join Date
    Feb 2009
    Location
    Dublin
    Posts
    4,086
    Ireland
    It was going that way for years. I used to do a bit of testing for a software house back when most companies were small affairs. Development was never at the beckon call of the suits. Now it is, almost totally. The company I was testing for was eventually bought out by EA...so that says it all really.

    A few friends of mine were involved in the industry with Popcap games, making stuff for phones. They're all redundant now, despite the company being worth a fortune, because it was bought out...

    ...by EA.

    Problem is you get a small(ish) company with a great idea. They usually have to go to a larger company (ahem, EA) to get production money because the cost of making the game has been vastly outdone by the cost of its advertising etc. They make a great game and then they go under, because talent is poached, the core of the company breaks up, or the company owner(s) decide to cash in and sell and it's bought out...

    ...by EA.
    I'm runnin' this monkey farm now Frankenstein.....

  2. #17
    Twitching krisvds's Avatar
    Member

    Join Date
    Jun 2006
    Location
    Belgium
    Age
    50
    Posts
    843
    Undisclosed
    "it's in the game"


    Wankers.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •