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Thread: Mac or PC for editing?

  1. #1
    Inverting The Cross MikePizzoff's Avatar
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    Mac or PC for editing?

    What does everyone use?

    I am PC but have been thinking about converting to Mac recently, after hearing lots of good stuff. What do you guys think of Mac's for editing?

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    Team Rick MinionZombie's Avatar
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    I currently edit on a PC, because I also use the PC for a bunch of other stuff that is suited to a normal PC. However, if I was flushed with some cash and I wanted to get a stand-alone suite I'd go for Apple Mac, I've heard quite a few times that Mac's are better computers for doing things such as editing. I've had a little go at editing on a Mac and it was weird, but it's hardly surprising as all I use are PCs.

    Of course, splashing out on a Mac edit suite could become a bit pricey, although it depends on your money situation, a few thow and you should be set up...

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    Feeding LouCipherr's Avatar
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    Well, I know Dj is using Sony Vegas and a PC for editing Deadlands, but he'd ave to give you the rest of the details.

    I've used Vegas myself for editing. I mostly just mess around with it for my own fun and knowledge, but I've produced a few little shorts with it and I think Vegas is one of the easiest editors for the PC out of all the ones i've used.

    Not sure about the Mac and it's capabilities - never used one for editing before.

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    Dead LoSTBoY's Avatar
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    Although I hate the Mac, it is good for multimedia editing.

    Then again, you can get the same software or the equivalent for the PC.

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    Just been bitten tkane18's Avatar
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    I've been using Vegas on a PC for quite some time now.
    I tried all the demos and Vegas was the easiest one to use without reading the directions. All the other demos left me looking at the screen asking myself what do I need to do next.
    I not bad mouthing the other products out there. I'm sure it's a matter of personal preference.
    You can't go wrong with trying a demo - They're free!

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    pissing in your Kool-Aid DjfunkmasterG's Avatar
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    VEGAS is the absolute best when it comes to PC based editing. I tried AVID, Pinnacle, and one other and they all sucked. I found Vegas to be the most simple of all PC based NLE systems.
    ALWAYS BET ON DEAD!
    Official member of the "ZOMBIE MAN" Fan Club Est. 2007 *FOUNDING MEMBER*

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    Team Rick MinionZombie's Avatar
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    How is Vegas for editing options? Are there lots of toys to play with, in comparison to say, Pinnacle? I'm a cheap bastard (and yet I still don't have any money at the moment), so I'm trying to download it for free, ha, but alas no luck as yet (for the love of atheism don't people go posting links to torrents, you cheeky porch monkies ... PM me them instead! HA! )

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    Dying Dawg's Avatar
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    I started out with Mac, but PC worked better, sort of:

    I lost a year of editing on a Mac a couple of years ago when I tried to upgrade iMovie, it corrupted my timeline.

    So I went out and bought a Sony Viao and got Adobe Premiere Pro. It works great part of the time, but likes to crash more often than not.

    Who makes Vegas? Sony?

    Dawg

    Original Member Since 1998. [10 YEARS AND COUNTING!]


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    Team Rick MinionZombie's Avatar
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    Aye, Vegas is a Sony product (well, they at least jizz their name all over it anyway...), damn, a whole year of stuff?! I think I'd have jumped off something if that happened to me, I know I get into a major tizzy over a simple software crash-to-desktop without losing anything but a couple of moves, so ... damn, that sucks dude...it's things like that that make me paranoid so I keep backing stuff up constantly...

    From a lot of experience of hearing people talk about Premier, I've heard a lot of people talk about stability issues and I myself have run into a couple of problems with it, which have stopped me from bothering to continue trying to figure it out, hence why I've stuck with dumb old Pinnacle Studio 8 (and Studio 9 for when I wanna add in the odd video effect I don't have in Studio 8). It's like living with a high maintenance lady, if you rub her the right way and know how to treat her good then she works fine for you, but forget one thing or try to rush her with a couple of things and a little bit of complexity and she's stomping all over your balls (virtual or otherwise) with gay abandon...

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    Inverting The Cross MikePizzoff's Avatar
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    I, too, use Vegas on my current computer. I think it's the best editing program, aside from Adobe Premier Pro.

    I have Premier Pro on my other computer, but it needs a new motherboard before I can use it again... and I'm lazy... so I'll be using Vegas for a while. I have a 60-day trial version of it and every time the trial ends, I just remove the program then re-install it for another 60 days.

    I think Pinnacle is the biggest piece of crap. I used it for a couple years until I finally used Premier Pro... then I kicked myself in the ass for making everything so difficult by using Pinnacle for so long.

    Anyway, back to the main question... MAC or PC?

  11. #11
    Dying PJoseph's Avatar
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    Well, I would say whatever works for you is the best.

    I use a Mac, but I've been raised on Apple architecture, so I'm very familiar with it. Also, in the professional world, for the offline editing, it's all Mac. We do use PC's for the online, when we prep for broadcast. (Of course, we don't always use NLE for online, but I prefer it).

    While I work on AVID for most TV shows, at home I don't need all that hardware, so I crank out promos, DVD's and whatever other little projects on FCP on my laptop. I've actually edited tons of broadcast material on my little 12'' laptop with FCP loaded. For my world, it's easy to roll up in an office, pop open my laptop, digitize the material and then I can start cutting.

    But once again, it's what your comfortable with and what your workflow is. The PC software, and even the easier prosumer stuff is great. What really matters is wheter or not you can tell a story. All the buttons in the world can't save poor and sloppy storytelling.

    And dems my comments.

    pJ
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    Although comfort does count for something, going with the easiest solution does not.

    If you want professional results, then use professional equipment.

    Dawg, iMovie is not a real NLE editor.
    Although much better than Windows Movie Maker, it's the same concept.
    It's made for people to edit home movies! Just to throw in some quick wipes between clips and such.
    It's not for printing finished video.

    I don't know about Sony Vegas, I've heard it's alright, but always by casual users using it in a non-production environment. Which seems to be where it's market is, and by reading this it seems to fill that market well. Seeing as to how people are saying they prefer it to Adobe Premiere, Avid, etc..
    But it makes me wonder what POV they speak from, an experienced or even trained editor, or just an individual with no real industry base of any kind wanting something easy to learn to flesh out some general ideas (which is what I would assume).
    I can't see it being truly superior to Premiere or Avid in an industry standard way.
    It's probably just easier to learn for the casual user.
    Cause I've updated software before and had corrupted project files, switching software at that point causes alot more problems than a corrupted project file.
    If it was just the projects timeline that was corrupt, presumably you had all the media contained within it? So at this point learning a completely different software package, on a completely different architecture no less, seemed like a wise decision? A year into production!!!?????
    WHAT??????

    I believe the original timeline to be the initial storyboard. You did have your idea storyboarded, right?
    The storyboard is the base, everything else is built from the storyboard. Changes made, should also be reflected in the storyboard before comitted to such an advanced stage as the timeline in your editors project file.

    Storyboarding can be done traditionally, with natural media like pencil and paper, or you can get software.
    However, I like using out of the box 3D software, since you can set up your cameras to mimick a real camera and then your angles are dynamic, more like a real camera.
    It's also much easier to plan the way you're gonna do your blocking, it allows you to actually create a moving camera rig, and plan your lighting out somewhat.
    It will also give others an idea of what you (the director) have in mind visually.
    Of course, as with anything worth doing, there's a learning curve to using this software.
    All depends on how familiar you are with real concepts.

  13. #13
    pissing in your Kool-Aid DjfunkmasterG's Avatar
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    Vegas has tons of toys, including a Chromakeyer... which i heard is one of the best Keyers already built into an NLE editor. (I never used it). It also has tons of color correction tools, as well as Contrast Brightness and film effect, Not too mention tons of transitions, and wipes. It lacks a little in the title department, but everything else makes up for it.

    The biggest con I have with it is there is no setting for Anamorphic 2.35:1 you have to build you own setting. Which isn't hard you can make your own aspect ratios and it has an easy to use frame positioning tool.

    You can also get Magic Bullet(which is a film look plug-in for Vegas and works really well.) Not too mention if you use Sony Cinescore or Sony Acid you can easily export audio into these programs, edit it and import back in all without closing Vegas.

    out 10. It loses one because of no preset for 2.35:1
    ALWAYS BET ON DEAD!
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    Dying PJoseph's Avatar
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    Placebo,

    I agree with some of what you are saying, but I do have some thoughts.

    IMovie HD can be used to edit a full length feature. Depending on the results you want, you can get a decent product with several brands of software. So, in saying it's not a "real" NLE would be up to the user. I've used iMovie to crank out quick demo jobs (for all the networks I've produced for) because it's compression interface is really simple when I need to send out a dozen .MP4's on both coasts at a moment's notice.

    For someone who has access to that gear, there is no reason to make them feel that they can't achieve telling a story by making them think they need to have the most professional equipment. And you made a comment about iMovie only having straight cuts and a few dissolves. Well, the software is actually slightly more robust than that, however straight cuts and dissolves can be used to make a movie. All the fancy 3D box stuff is great, but not neccessary.

    Now, if someone wants to get a job editing professionally, then I would agree that its time to move up to broadcast NLE gear. And that gear is certainly ubiquitous in my world and I wouldn't hire editors who aren't AVID editors (although I never meet any who aren't). And I would agree that AVID or FCP are better than any prosumer gear for MY needs.

    So, I think there a lot of factors that should be thought out. The bottom line for me is that storytelling has nothing to do with the gear you own. I know a lot of guys who are literally pushing buttons and that's all.

    pJ
    "See you in L.A., Marvin." - Jack Walsh

  15. #15
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    PJoseph, I do have to agree with you here.

    I reacted to a situation where it seemed as if someone was saying that Apple sucks because someone had a corrupt project file after upgrading iMovie, and buying a consumer grade notebook with Sony Vegas solved everything.

    It's not an accurate representation of the situation.
    I mean think about it, would someone decide to buy a brand new computer based solely on that alone? No.
    That Mac was probably old, and the owner was probably thinking of getting a new computer anyway, and the corrupt file was the catalyst of that decision.
    Details like that are very important when someone is trying to make an informed decision.

    I never meant that iMovie or Vegas were literally not "real NLE's", because they do edit video in a non-linear fashion.
    I was basically trying to say that if someone wants their ideas to go further than for 'fun', or if someone might possibly want to explore editing in more than a hobbyist capacity, that something more industry standard might be worth looking into.
    In the case of Final Cut, you can get an iMac and FCExpress. And if you did take it further, your experience with the Apple platform and Final Cut would payoff if you graduated into a professional capacity using FCPro on an Apple workstation.
    The same is true for AVID.
    And these things I can say out of experience.
    However, I can't say that using iMovie or Windows Movie Maker could help much if you decided you wanted to take it further. Because apps like that use very sub-standard methods in favor of what I consider "over-simplifying" the whole process.
    And it can be argued that these over-simplified methods could actually put someone at a disadvantage if they decided they wanted to go pro.
    Especially if someone purchased a computer with sub-standard hardware, then decided they wanted professional software installed.

    I sure never meant to "make them feel that they can't achieve telling a story by making them think they need to have the most professional equipment".
    Because nobody who's serious would accept defeat so easily.

    I used to use an old PC with Pinnacle, then with Premiere. I had a serious case of hardware envy. My current setup isn't the "most professional equipment", even if it WAS, it wouldn't be tomorrow.
    The story is ALWAYS the most important thing, the tools are just tools.
    My logic was just that by even considering taking a story to the level of any sort of finished video, the intent is more than just to show your buddies.
    So somewhere in the mix there, you're thinking about having this idea produced and presented in some fashion.
    So with that in mind, if the person is truly serious, it might be a good investment to get hardware capable of at least running the express version of an industry standard editor.
    And well worth the investment needed to learn that software, along with traditional editing and film making concepts.
    Otherwise, why not just write a short story or play/screenplay and save yourself the headache?
    What's the point of going through the trouble of mustering all the resources required to make even the crudest of films, if you're not the least bit serious about the endeavor?

    It seems (at least somewhat) that part of this discussion above about editors and platforms has alot to do with the price and complexity of the software, and the comittment required to get through the learning curve.
    Which IMO, says alot about how serious the person is about the whole thing.


    "All art is technology. And the artist is constantly bumping up against that technology"------George Lucas




    I didn't mean to belittle anyone or make anyone feel they need the best stuff to do anything at all, I just wanted to interject some information into a discussion that was filled with very short questions and answers for what I consider to be a pretty important inquiry.
    Sorry to all whoev' been offended or belittled.

    Just as a side note:
    Current Macs use Intel CPU's, and Apple has an app called Boot Camp, that allows you to dual boot WindowsXP.
    So it's possible to use all your PC apps on Mac hardware (but why would you want to).

    I have a G5, which runs on PowerPC CPU's, but I have a little app called VirtualPC which allows me to run an installation of Windows in a virtual machine directly from my OSX desktop.
    Also allows me to run Slackware Linux or any of 10 or so other OS' right from my desktop.
    So switching to Apple doesn't mean you leave the Windows world behind, it means you get the best of BOTH worlds.

    Another way that Apple blows windows away, is that MacOS X has a few subsystems within it, called Coreimage, corevideo, coreaudio, and coreanimation.
    Check it out for yourself---http://www.apple.com/macosx/features/coreimage/

    Try this--Final Cut Studio
    Shake

    There's also the whole integrated color management.
    In Windows, color management is done only by applications that support ICM, mainly Adobe products.
    With Apple, the color management is system wide because MacOS X is a multimedia OS built that way from the ground up.
    Ever wonder why when you see computers in movies they're most always Apple?
    Because Apple computers are most always used to do the editing.
    For most directors, there is no other choice.
    Apple has all sorts of big names behind them.
    Rob Zombie
    Steven Speilberg
    Kevin Smith
    and on and on....

    I bet if Romero was on that list everyone here would switch!
    Last edited by placebo; 06-Sep-2006 at 02:32 PM. Reason: Automerged Doublepost

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